Notify
🔔 Notify – Fully Customizable In-Game Notification System
Replace cluttered, mismatched notification styles across your server with a unified, high-performance UI alert system. fs_notify gives server owners a shared in-game panel (/fs_notify) to design and preview alerts in real time, allows players to personalize their own alert preferences, and provides developers with clean, unified client and server exports.
Standalone — works on ESX, QBCore, Qbox, or any custom standalone framework.
⚙️ Key Features
- Interactive In-Game Editor (
/fs_notify) — Real-time live visual editor to adjust sounds, icons, positions, paddings, scales, opacities, and color schemes. - Dual Editor Modes:
- Player Mode (
AllowPlayerEdit = true): Allows individual players to personalize their notify layout, sounds, and positions (saved to client KVP). - Admin Shared Mode (
AllowPlayerEdit = false): Restricts the menu to administrators with ACE permission (fs_notify.admin), applying changes globally server-wide across all connected players viaGlobalState.
- Player Mode (
- 4 Notification Types —
success,info,warning, anderror(with full backward compatibility forinform). - 12 Audio Notification Sounds — Built-in sounds including
esx,okok,okok_textui,soft_chime,synth_ping,success_bell,info_pulse,warning_ping,error_buzz,mellow_bloom, plus support for Custom Audio URLs. - Sound Modes — Choose between
first_only(plays sound only for the first notification in a rapid burst) orevery_notify. - 8 Screen Positions —
top-left,top,top-right,center-left,center-right,bottom-left,bottom,bottom-right. - Deep Visual Customization:
- 12 Icons: Circle Check, Circle Info, Triangle Exclamation, Circle Xmark, Bell, Shield Check, Shield Alert, etc.
- Custom Palette: Background Colors, Accent Glows, Gradient Highlights, and Text Colors.
- Typography: Customizable font families (Segoe UI, Trebuchet MS, Verdana, Tahoma, etc.) and fluid font scales (Tiny to Oversized).
- Rich Keycap & Tag Badges (
[...]) — Automatically converts any text inside square brackets (e.g.[E],[$10],[Lockpick]) into custom stylized glass keycaps/badges. - Unified Developer API — Simple, reliable client and server exports (
show,OpenMenu) and net events for third-party scripts.
Package
| Package | Resource Folder | Frameworks | Category |
|---|---|---|---|
| Script Package | fs_notify | ESX, QBCore, Qbox, Standalone | FiveM Script |
Documentation
- Installation — setup and server.cfg
- Configuration — config.lua reference and in-game menu guide
- Commands — in-game styling commands and permissions
- Special Feature — rich keycaps and badge formatting
- Exports — Client — client-side exports and events
- Exports — Server — server-side exports and events
- Common Errors — troubleshooting and FAQ
